

The Tomb Kings factions are normal, non- horde factions who occupy settlements and control provinces. Like the Vampire Counts and the Vampire Coast, Tomb Kings are undead and so their units use different names for fatigue levels to reflect the lore.

This is because Tomb Kings units are fearless undead, but the magic sustaining them can grow weak. Instead they stay in the fight, but take damage and lose models via crumbling. Tomb Kings units do not rout when their leadership goes down. Furthermore, when the third threshold is reached, the Tomb Kings can summon a unit of Ushabti to the battle. As certain thresholds are reached, mass-healing and resurrection waves are triggered (map wide) reinvigorating the Tomb Kings’ armies. Legions of Legend are extra-powerful units, even more so than Regiments of Renown, which can be crafted at the Mortuary Cult.Īs Tomb Kings units fall in battle, their essences flow to the realm of souls. Tomb Kings have several Regiments of Renown which are elite, unique versions of Tomb Kings units. Tomb Kings spellcasters have access to four lores of magic, one of which is unique to their faction: They also have a unique Curse ability which reduces enemy armour values. Also, unlike the Vampire Counts, Tomb Kings have access to archers and artillery. These constructs can be further enhanced with the support of the Necrotect Hero, who specializes in supporting units with the construct type. They instead supplement lines of skeleton infantry with heavily armoured, monstrous constructs such as the Ushabti and Necrosphinx. Unlike the Vampire Counts, another Undead race, the Tomb Kings do not rely on masses of expendable units. The armies of the Tomb Kings consist of ranks of skeleton soldiers, chariots, and animated statues of the Nehekharan gods, sphinxes, scorpions and other creatures. In unlife, they will see the empire of Nehekhara restored to greatness!Ī Tomb Kings crest. But this realm was razed millennia ago by the treacherous sorcery of the reviled Nagash: in a stroke, the living perished and the dead rose from their tombs.ĭeath is no barrier to glory for the Tomb Kings however. There was a time when the ancient kingdom of Nehekhara stood as a crown of human civilisation a golden age when its cities shone with majestic splendour, its armies conquered entire nations and its kings ruled as gods among men. This is the Land of the Dead, where mummified kings are cursed to rule in perpetual unlife. It is a lifeless realm of endless dunes, stained red from the blood of savages and barbarians. Each of these books grants a unique campaign bonus, and puts the player a step further along the road to victory.Īcross the arid deserts of Nehekhara, vast legions of skeletal warriors rise from beneath the baking sands to slaughter those who trespass into their domain. Instead, they seek the nine cursed Books of Nagash, a search culminating in an epic battle at the Black Pyramid of Nagash itself. Nine Books of Nagash: While Tomb Kings can be played in the Eye of the Vortex campaign, they do not seek to influence the vortex, and therefore do not engage in the race for control of it.

For a cost, the Mortuary Cult can also resurrect powerful Legions of Legend for use in your armies.
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Using a combination of trade resources and Canopic Jars, the player can order the construction of unique magic weapons, armour, talismans, plus enchanted and arcane items. The Mortuary Cult: Keepers of the Lore of Nehekhara and the secrets of revivification, the Liche Priests of the Mortuary Cult can be called upon to construct unique and venerable items.They are used to awaken powerful units, unlock techs, perform rites and to craft unique items in the Mortuary Cult. Canopic Jars: Ancient containers filled with arcane energy, Canopic Jars can be collected through missions, buildings, and as post-battle loot.Day of Awakening: In campaign, Tomb Kings do not require money for unit recruitment or upkeep, instead having unit and army caps which are increased by buildings and technologies.Realm of Souls: As Tomb Kings armies take damage in battle, a bar fills up mass-healing the army and allowing an Ushabti unit to be summoned.Elite units: They also have Regiments of Renown and campaign-exclusive Legions of Legend.Units: Tomb Kings focus on ranks of skeleton infantry and chariots, combined with powerful animated statues and constructs.
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